Babbage

© DC Comics / Used without permission
Origin: Unearthly
Real Name: I-45ENG/NTH SERIES
First Appearance: Valor #3 [DC Comics January 1993]
                            Character created by
Robert Loren Fleming & Mark Bright

ABILITIES


Prowess 7 {Incredible}
Coordination 7 {Incredible}
Strength 7 {Incredible}
Intellect 5 {Good}
Awareness 5 {Good}
Willpower 5 {Good}

Stamina: 12
Determination: 2

SPECIALTIES


History

POWERS


Damage Resistance 6 {Great}
Interface 5 {Good}

EQUIPMENT


QUALITIES

. With Power Comes Responsibility.
. Brave robot, trying to make amends for what his people did.
. New To This Superhero Stuff.

Points: 48


ORIGIN STORY

Babbage was a combat-class unit sent to join the new Legion Academy from the newly founded planet of Robotica, after the long war between machine intelligence and organic life. Many of his peers resented his presence, blaming the machine life for all the hardships of the war.

Cosmic Boy, however, personally greeted Babbage and spoke with him shortly about history and the like (Babbage's chosen codename was a reference to a progenitor of computer science). Rokk thought that what Babbage was trying to accomplish with his enrollment was commendable, and offered the young machine good tidings.

Babbage served well during the few instances the Legion Cadets were called into action.

Converted characters, most of the times, unavoidably exceeds the 45-point limitation that the ICONS Superpowered Roleplaying Game core book recommends. Character made according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.
Read more

Gates

© DC Comics / Used without permission
Origin: Unearthly
Real Name: Tijulk Mr’asz
First Appearance: Legion of Super-Heroes vol. 4 #66 [DC Comics March 1995]
                            Character created by
Tom McCraw, Mark Waid & Lee Moder

ABILITIES


Prowess 3 {Average}
Coordination 5 {Good}
Strength 3 {Average}
Intellect 3 {Average}
Awareness 4 {Fair}
Willpower 5 {Good}

Stamina: 8
Determination: 2

SPECIALTIES


Deception
Stealth
Politics

POWERS


Super-Senses 1 {Weak}
       Additional Sense ["Ultraviolet Vision"]
Teleport 10 {Supreme}
       Accurate
       Gate

EQUIPMENT


QUALITIES

. Gates finds humans confusing and annoying.
. Gates is a free thinker and a non-conformist.
. Compelled Into Service.

Points: 57


ORIGIN STORY

Tijulk Mr’asz is an insectoid alien who was forced to join the Legion of an alternative reality by his planetary government as their representative. He is unique as being one of the few non-humanoid Legion members, and the only one to have joined against his will. Taking the codename of Gates, he has strong political views, and sees the Legion of Super-Heroes as militaristic and inherently fascist.

Gates was drawn forth from his own reality, along with his fellow alternate Legion members by Brainiac 5 to assist with the confrontation of Superboy-Prime and the Legion of Super-Villains. Once the Legion of Super-Villains had been defeated, Gates decided to remain when his fellow Legionnaires returned to their correct reality.

Gates is a powerful teleporter, able to open portals to almost anywhere in the galaxy. Gates uses his abilities to ferry teammates quickly from point to point, but is resentful of being used solely as a method of transportation.

Converted characters, most of the times, unavoidably exceeds the 45-point limitation that the ICONS Superpowered Roleplaying Game core book recommends. Character made according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.
Read more

Monstress

© DC Comics / Used without permission
Origin: Transformed
Real Name: Candi Pyponte-Le Parc III
First Appearance: Legion of Super-Heroes vol. 4 #82 [DC Comics March 1996]
                            Character created by
Tom McCraw, Mark Waid & Lee Moder

ABILITIES


Prowess 6 {Great}
Coordination 4 {Fair}
Strength 8 {Amazing}
Intellect 4 {Fair}
Awareness 4 {Fair}
Willpower 4 {Fair}

Stamina: 12
Determination: 4

SPECIALTIES


Trivia ("Pop Culture")

POWERS


Damage Resistance 8 {Amazing}

EQUIPMENT


QUALITIES

. Strange appearance.
. Prejudice: resembles the Khunds.
. Motherly figure.

Points: 41


ORIGIN STORY

Monstress, the super-strong and invulnerable member of the Uncanny Amazers of Xanthu, was one of three members of that team who joined the Legion and others in a battle against the evil sorcerer Mordru.

During the battle, she became so impressed with the Legion’s teamwork and skills that she decided to quit the Amazers and join the Legion, and she was accepted by the Legion with little difficulty. 
Candi originally had a privileged life growing up on Xanthu. She was the daughter of a rich industrialist but she was disfigured by a gene bomb from a protester protesting her father's business. After her mutation her father wanted nothing to do with her. The bomb mutated her into a form resembling the Khunds.

Monstress was very large, with orange skin (formerly green). She maintained a high fashion sense, and frequently changed her uniform.

Upbeat, optimistic, and all-around cheery, Monstress was extremely positive.

Quoting Jabroniville: "Monstress is another CLASSIC example of the age-old problem in comics: it tends to over-sexualize female characters to the point of self-parody, but whenever someone goes out on a limb and tries to CHANGE that by making an uglier female character, the fanbase ultimately turns on it and the character fails. The problem is, men and women both want to identify with characters they're reading, but only MEN get into the whole "ugly body but still gets the girl" kind of thing. Women typically UNDER NO CIRCUMSTANCES want to identify with someone who's hideously deformed and monstrous, no matter how nice the character is (it's why you get a lot of "fake flaws" where a girl has a tiny imperfection instead of actually being ugly). It's part of why every Archie Comics woman is built like a supermodel, despite being teenagers written for a primarily female audience (the other part is all the artists being perverted grown men). Even I kind of hated Monstress, just from looking at her. Goofy giant monster-chick with a cloying personality. But they DID go out of their way to make her seem like a sweet, good-natured "big sister" to the team, and I have no doubt that the exact same character, done as a super-hot She-Hulk giant type, would have been a HUGE success on the Legion book. It's sexist, but that's just the way comics are. But because she was ugly, the fans HATED her (a ton of fan-based stuff except for Hero History has gone out and said she's the most-despised member of the team sometimes), and she was casually murdered by an evil Element Lad, never to reappear, being a Legion footnote. Also I don't know how she went from green to orange, short of it making her look like MORE of a Hulk rip-off." Character made according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.
Read more

Questor

© DC Comics / Used without permission
Origin: Transformed
Real Name: Xart Prax
First Appearance: Legion of Super Villains #1 [May, 2011]
                            Character created by
Paul Levitz

ABILITIES


Prowess 3 {Average}
Coordination 4 {Fair}
Strength 4 {Fair}
Intellect 7 {Incredible}
Awareness 4 {Fair}
Willpower 4 {Fair}

Stamina: 8
Determination: * - villain

SPECIALTIES


Science Expert
Technology Expert

POWERS


Gadgets 6 {Great}

QUALITIES

. Condescending towards and often dismissive of people of lesser intellect.
. "10th-level intellect": technologically amplified supergenius.
. Wants to prove himself better than Brainiac 5.

Points: 36


ORIGIN STORY

Xart Prax, or Questor, iss a Coluan member of the Legion of Super-Villains with a supremely advanced intellect, technologically amplified.

Xart Prax has a "10th-level intellect", which grants him superhuman calculation skills, amazing memory and exceptional technical know-how. This increased intellect gives him superior calculating abilities, an encyclopedic memory and innovating scientific knowledge. By comparison, 20th century Earth as a whole constitutes a "6th-Level" intelligence. 31st century Earth as a whole is a "9th-Level" intelligence, as most Coluans have this level of intellect individually.

Character revised according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.
Read more
(c) Fabrício César Franco 2015. Powered by Blogger.