Lightning Lad

© DC Comics / Used without permission
Origin: Transformed
Real Name: Garth Ranzz
First Appearance: Adventure Comics #247 [DC Comics April 1958]
                            Character created by Otto Binder and Al Plastino

ABILITIES

Prowess 4 {Fair}
Coordination 4 {Fair}
Strength 4 {Fair}
Intellect 3 {Average}
Awareness 4 {Fair}
Willpower 4 {Fair}

Stamina: 8
Determination: 2

SPECIALTIES

None

POWERS

Electrical Control 8 {Amazing}
       Absorption (Electricity)
       Brownout
       Resistance (Electricity)

EQUIPMENT


Legion Flight Ring

QUALITIES


. Recklessly heroic.
. Hot-headed and stubborn.
. Unlucky. 

Points: 55


ORIGIN STORY

Garth, Ayla, and Mekt Ranzz crash-landed their powerless spacecraft on the storm-ridden world of Korbal while returning to their home world of Winath from a party on another planet. While attempting to use the electrical discharges of Korbal’s famed lightning beasts to recharge the craft’s power cells, the trio were accidently struck instead. Now possessed of lightning powers, the trio recharged the cells themselves and returned home. A short time later, Mekt disappeared and Garth decided to go to Earth to try to locate him. Enroute, Garth, along with Imra Ardeen and Rokk Krinn, foiled an assassination attempt on R.J. Brande, and as a result the three formed the Legion of Super-Heroes.

Garth is short-tempered, rebellious and resists authority. This often leads him into making brash, impulsive decisions that endanger himself and others. Despite these personality flaws, Garth is considerate and caring to the people he loves and respects. Garth was always a flashy and dynamic personality, and provided the early Legion with much of its energy and drive — not to mention an infusion of raw power. He could be reckless, but always in the cause of heroism and helping others; he has always been selfless in that way, and even before gaining his powers showed poise in a crisis and the ability to put aside his personal fears in order to do what needed to be done.

Converted characters unavoidably exceeds the 45-point limitation that the ICONS Superpowered Roleplaying Game core book recommends. Character revised according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.

0 comments:

Post a Comment

(c) Fabrício César Franco 2015. Powered by Blogger.