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Real Name: Tasmia Mallor
First Appearance: Adventure Comics # 365 [DC Comics February 1968]
Character created by Jim Shooter and Curt Swan
Darkness Control 9
Force Field [Limit: Heat and Radiation Only, Extra: Affects Others]
Supersenses [Additional Sense: "Darkvision", ability to see in total darkness]
. Fierce warrior.
. Champion and Protector of the Seven Tribes of Talok VIII.
. Relationship: Shadow Lass and M'Onel care deep for one another.
Tasmia Mallor, a native of the planet Talok VIII, gained her powers of shadow projection from her ancestors, powers to be used in the role of the traditional protector of her planet, as both guardian and champion. Umbra joined the Legion after she helped them fend off the Fatal Five’s invasion of her planet. Though recognized as a powerful hero, Tasmia’s distant, aloof manner at first made it difficult for other Legionnaires to get along with her.
Tasmia is able to generate fields of darkness and shape them to her will, both solid, to isolate those within, or hollow to allow her teammates to see inside. She can cast darkness directly into the eyes of her opponents, effectively blinding them, and can solidify her darkness to use as a weapon or protective field, which also blocks or absorbs sound waves, making it an effective cloak. Tasmia is also able to see in total darkness.
Converted characters, most of the times, unavoidably exceeds the 45-point limitation that the ICONS Superpowered Roleplaying Game core book recommends. Character revised according to rules presented in ICONS Great Power book.